See Also
Advance Program table of contents Sponsors ExhibitsAll week
Pre-Conference, 15-17 May
Consortia
Tutorials
Workshops
Saturday, 15 May
Sunday, 16 May
Monday, 17 May
Technical Program, 18-20 May
Plenaries
Interviews
Papers
Panels
Demonstrations
Tuesday, 18 May
Wednesday, 19 May
Thursday, 20 May
Other Activities
Speakers
Conference Planner
Conference Registration
CHI 99 Conference Office
703 Giddings Ave.
Suite U-3
Annapolis, MD 21401
USA
Tel: +1 410 263 5382
Fax: +1 410 267 0332
Email: chi99-help@acm.org
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Tutorial: 14. Designing Interfaces for Hand-held Computers
Sunday 09:00 - 12:30.
Philip B. Shoemaker, Palm Computing/3COM, USA
Greg Rosenberg, Palm Computing/3COM, USA
Benefits
Learn the tips and techniques necessary for designing successful pen-based/ mobile applications.
This includes designing for a horizontal product, such as the Palm III, and vertical products,
such as the Symbol SPT 1500.
Origins
New for CHI 99.
Features
- screen layout guidelines
- dialog box guidelines
- localization guidelines
- how hand-held systems differ from desktop system design, and how your design should too
- how to effectively use progressive disclosure
- why it is necessary to save state
- differences between consumer and vertical applications
- effective use of the Internet on hand-held devices
Audience
Everyone who participates in product design activities for hand-held applications,
including user interface designers, developers, managers, usability professionals,
human factors engineers, HCI researchers, technical writers, and others. Appropriate
for beginners as well as seasoned professionals.
Presentation
Brief lecture segments interspersed with several large group, small team, and individual
exercises, and demonstrations.
Instructors
Phillip B. Shoemaker, a development manager at Palm Computing/3Com, is responsible for all
development tools released for the Palm Computing Platform. He has over 10 years experience
designing user interfaces for Sun Microsystems, Tandem Computers, Borland International, and
Symantec Corporation. Greg Rosenberg is a Program Manager at Palm Computing/ 3Com. He is
responsible for the user interface of Palm's Desktop Applications for Windows and Macintosh.
Before
this, he worked on the user interface of various applications, including ACT!, for Symantic
Corporation.
Related Tutorials
Tutorial: 12. Computer-Human Interaction and Health Care: Opportunities, Roadblocks, Tips, and Tricks
Sunday 09:00 - 17:30.
John W. Gosbee, Michigan State University - Kalamozoo Center for Medical Studies, USA
Benefits
Learn strategies to apply human factors engineering (HCI) to the development of health
care information systems. They will allow you to capitalize on a trend in the healthcare
information system industry towards usable and useful health care information systems.
These improved systems will, in turn, benefit end-users in hospitals, clinics, and other
medical settings.
Origins
"Sold out" at CHI 98. Similar tutorial given at the Human Factors and Ergonomics Society
conference and at customized industry seminars.
Features
- issues in healthcare that impact HCI design
- opportunities and training needed to become a specialist in HCI and healthcare
- barriers to accomplishing HCI activities in healthcare
- practical tips and tricks
- hard-to-find case studies for your arsenal
Audience
Any student, practitioner, or academic who would like to cultivate opportunities in the area
of healthcare information systems -- from computerized records to telemedicine. Appropriate
for HCI personnel working in the medical domain, as well as newcomers to the domain.
Presentation
Comprehensive class exercises will alternate with case studies, including video footage and
pictures of relevant information-rich healthcare settings.
Instructor
For 11 years, John Gosbee has worked with medical software and device companies to change the
way medical systems are designed. He has consulted with the American Medical Association and
the Food and Drug Administration, has published several articles, and has been a speaker at
many companies, industry groups, and professional organizations.
Related Tutorials
Tutorial: 30. Distance Learning
Monday 09:00 - 12:30.
Lisa Neal, EDS, USA
Benefits
Learn what technologies are currently being used for distance learning, and how to select
and deploy them. Also gain insight into fundamentals of how to design and deliver effective
distance learning classes.
Origins
First given at CHI 98, and updated for CHI 99.
Features
- motivations for distance learning
- technologies for supporting asynchronous distance learning, including email and threaded
discussions
- technologies for supporting synchronous distance learning, including audioconferencing,
videoconferencing, data conferencing, chats, and electronic whiteboards
- combining synchronous and asynchronous distance learning technologies
- selection, deployment, and use of distance learning technologies
- how to structure and deliver a distance learning class
- distance learning to deliver HCI education
- case studies including Open University, DigitalThink, University of Phoenix, New School
for Social Research, United Nations, California Virtual University, Western Governor's
University, and EDS
Audience
Educators interested in developing and delivering distance learning classes and managers and
administrators interested in setting up distance learning programs. Experience with course
development or teaching useful. No experience with collaborative technologies necessary.
Presentation
Lecture, discussion, videos, and case studies.
Instructor
Lisa Neal holds a Ph.D. in Computer Science from Harvard University and has been
working with collaborative technologies for eight years at EDS. She piloted a distance
learning program at EDS and has been teaching distance learning classes on HCI and
Collaborative Technologies for four years. She has authored several articles on distance
learning.
Related Tutorials
Tutorial: 26. Information Visualization: Making Information Technology Work
Monday 09:00 - 17:30.
Stuart Card, Xerox PARC, USA
Stephen G. Eick, Bell Labs, USA
Nahum Gershon, MITRE, USA
Benefits
Participants will gain a working knowledge of techniques, research, and products in the
emerging field of information visualization, applied to large document collections, the
web, and databases.
Origins
This successful CHI 98 tutorial has been revised for CHI 99.
Features
- visualization as cognitive amplification
- perceptual, cognitive, and semiotic principles
- visualization reference model
- visualization techniques in 1D, 2D, 3D, and 4D
- dynamic diagrams, information landscapes, hierarchies, and networks
- interactive visualization and dynamic queries
- overviews, focus, and context
Audience
Professionals with an interest in this emerging field.
Presentation
Lecture and demonstrations along with case studies of web browsing and querying.
Instructors
Stuart Card, a Xerox Research Fellow, manages the User Interface Research group at Xerox
Palo Alto Research Center. He is co-author of the SIGCHI Curriculum Report, and has
instructed four tutorials at CHI and SIGGRAPH. He is the author/editor of Readings in
Information Visualization. Stephen Eick, the Technical manager of the Data Visualization
Research Group at Bell Labs, researches extracting and visualizing latent structure from
large databases (abstract networks, software source code, and text). He presented tutorials
on perception at SIGGRAPH 94, 95, and 96, and a software visualization tutorial at
Visualization 93. Nahum Gershon, a Principal Scientist at The Mitre Corporation,
researches information and data visualization, network browsers, image processing,
and data organization. He explores how knowledge of human perception can be exploited
when designing visualization systems.
Related Tutorials
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